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engine: server: add function SV_HavePassword that correctly checks whether this server have set up password
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@@ -548,6 +548,7 @@ void SV_UpdateServerInfo( void );
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void SV_EndRedirect( host_redirect_t *rd );
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void SV_RejectConnection( netadr_t from, const char *fmt, ... ) _format( 2 );
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void SV_GetPlayerCount( int *clients, int *bots );
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qboolean SV_HavePassword( void );
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//
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// sv_cmds.c
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