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engine: fix -Werror=strict-prototypes
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@@ -213,14 +213,14 @@ typedef struct cl_enginefuncs_s
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int (*pfnRandomLong)( int lLow, int lHigh );
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void (*pfnHookEvent)( const char *name, void ( *pfnEvent )( struct event_args_s *args ));
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int (*Con_IsVisible) ();
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int (*Con_IsVisible) ( void );
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const char *(*pfnGetGameDirectory)( void );
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struct cvar_s *(*pfnGetCvarPointer)( const char *szName );
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const char *(*Key_LookupBinding)( const char *pBinding );
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const char *(*pfnGetLevelName)( void );
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void (*pfnGetScreenFade)( struct screenfade_s *fade );
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void (*pfnSetScreenFade)( struct screenfade_s *fade );
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void* (*VGui_GetPanel)( );
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void* (*VGui_GetPanel)( void );
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void (*VGui_ViewportPaintBackground)( int extents[4] );
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byte* (*COM_LoadFile)( const char *path, int usehunk, int *pLength );
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