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engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
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@@ -560,7 +560,6 @@ typedef struct
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byte datagram_buf[MAX_DATAGRAM];
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netchan_t netchan;
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int challenge; // from the server to use for connecting
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float packet_loss;
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double packet_loss_recalc_time;
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@@ -748,8 +747,8 @@ void CL_Particle( const vec3_t org, int color, float life, int zpos, int zvel );
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void CL_Init( void );
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void CL_Disconnect_f( void );
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void CL_ProcessFile( qboolean successfully_received, const char *filename );
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void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
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int CL_GetFragmentSize( void *unused , fragsize_t mode );
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void CL_WriteUsercmd( connprotocol_t proto, sizebuf_t *msg, int from, int to );
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void CL_SetupNetchanForProtocol( connprotocol_t proto );
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qboolean CL_PrecacheResources( void );
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void CL_SetupOverviewParams( void );
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void CL_UpdateFrameLerp( void );
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