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engine: common: net_ws: disabled read-only flag for ip cvar
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@@ -2271,7 +2271,7 @@ void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
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netadr_t to;
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if( NET_StringToAdr( Cmd_Argv( 1 ), &to ))
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SV_Info( to, PROTOCOL_VERSION );
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SV_Info( to );
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}
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else if( svgame.dllFuncs.pfnConnectionlessPacket( &from, args, buf, &len ))
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{
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