engine: move vid cvars to static allocation

This commit is contained in:
Alibek Omarov
2023-05-19 05:41:43 +03:00
parent 05560c7607
commit d4470402ee
6 changed files with 88 additions and 88 deletions

View File

@@ -122,7 +122,6 @@ qboolean VID_SetMode( void )
rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen )
{
int render_w, render_h;
uint rotate = vid_rotate->value;
FB_GetScreenRes( &width, &height );
@@ -131,23 +130,7 @@ rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen )
Con_Reportf( "R_ChangeDisplaySettings: forced resolution to %dx%d)\n", width, height );
if( ref.dllFuncs.R_SetDisplayTransform( rotate, 0, 0, vid_scale->value, vid_scale->value ) )
{
if( rotate & 1 )
{
int swap = render_w;
render_w = render_h;
render_h = swap;
}
render_h /= vid_scale->value;
render_w /= vid_scale->value;
}
else
{
Con_Printf( S_WARN "failed to setup screen transform\n" );
}
VID_SetDisplayTransform( &render_w, &render_h );
R_SaveVideoMode( width, height, render_w, render_h );
return rserr_ok;