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https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 03:24:56 +08:00
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
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@@ -72,6 +72,8 @@ typedef struct ref_globals_s
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float time; // cl.time
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float oldtime; // cl.oldtime
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double realtime; // host.realtime
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double frametime; // host.frametime
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int parsecount; // cl.parsecount
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int parsecountmod; // cl.parsecountmod
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@@ -151,10 +153,11 @@ typedef struct ref_api_s
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int (*CL_GetRenderParm)( int parm, int arg ); // generic
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// cvar handlers
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convar_t *(*pfnRegisterVariable)( const char *szName, const char *szValue, int flags, const char *description );
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convar_t *(*Cvar_Get)( const char *szName, const char *szValue, int flags, const char *description );
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convar_t *(*pfnGetCvarPointer)( const char *name );
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float (*pfnGetCvarFloat)( const char *szName );
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const char *(*pfnGetCvarString)( const char *szName );
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void (*Cvar_SetValue)( const char *name, float value );
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// command handlers
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int (*Cmd_AddCommand)( const char *cmd_name, void (*function)(void), const char *description );
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@@ -207,6 +210,7 @@ typedef struct ref_api_s
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void (*CL_DrawEFX)( float time, qboolean fTrans );
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void (*CL_ThinkParticle)( double frametime, particle_t *p );
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void (*R_FreeDeadParticles)( particle_t **ppparticles );
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particle_t *(*CL_AllocParticleFast)( void ); // unconditionally give new particle pointer from cl_free_particles
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efrag_t* (*GetEfragsFreeList)( void ); // clgame.free_efrags
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void (*SetEfragsFreeList)( efrag_t* ); // clgame.free_efrags
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color24 *(*GetTracerColors)( int num );
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@@ -230,6 +234,7 @@ typedef struct ref_api_s
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uint (*COM_HashKey)( const char *strings, uint hashSize );
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void (*Host_Error)( const char *fmt, ... );
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int (*CL_FxBlend)( cl_entity_t *e );
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void (*COM_SetRandomSeed)( int lSeed );
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float (*COM_RandomFloat)( float rmin, float rmax );
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int (*COM_RandomLong)( int rmin, int rmax );
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struct screenfade_s *(*GetScreenFade)( void );
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@@ -237,6 +242,7 @@ typedef struct ref_api_s
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void (*GetPredictedOrigin)( vec3_t v );
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byte *(*CL_GetPaletteColor)(int color); // clgame.palette[color]
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void (*CL_GetScreenInfo)( int *width, int *height ); // clgame.scrInfo, ptrs may be NULL
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void (*SetLocalLightLevel)( int level ); // cl.local.light_level
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// studio interface
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player_info_t *(*pfnPlayerInfo)( int index );
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@@ -260,6 +266,7 @@ typedef struct ref_api_s
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// use Mem_Free instead
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// void (*COM_FreeFile)( void *buffer );
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int (*FS_FileExists)( const char *filename, int gamedironly );
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void (*FS_AllowDirectPaths)( qboolean enable );
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// GL
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int (*GL_SetAttribute)( int attr, int value );
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@@ -308,6 +315,12 @@ typedef struct ref_api_s
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// imagelib
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void (*Image_AddCmdFlags)( uint flags ); // used to check if hardware dxt is supported
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qboolean (*Image_CustomPalette)( void );
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qboolean (*Image_Process)( rgbdata_t **pix, int width, int height, uint flags, float bumpscale );
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rgbdata_t *(*FS_LoadImage)( const char *filename, const byte *buffer, size_t size );
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qboolean (*FS_SaveImage)( const char *filename, rgbdata_t *pix );
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rgbdata_t *(*FS_CopyImage)( rgbdata_t *in );
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void (*FS_FreeImage)( rgbdata_t *pack );
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// client exports
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void (*pfnDrawNormalTriangles)( void );
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