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https://github.com/FWGS/xash3d-fwgs.git
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engine: client: extended VGUI API interface
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@@ -16,6 +16,8 @@ GNU General Public License for more details.
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#define VGUI_API_H
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#include "xash3d_types.h"
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#include "key_modifiers.h"
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#include "cursor_type.h"
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// VGUI generic vertex
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@@ -157,28 +159,10 @@ enum VGUI_MouseAction
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MA_WHEEL
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};
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enum VGUI_DefaultCursor
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{
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dc_user,
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dc_none,
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dc_arrow,
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dc_ibeam,
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dc_hourglass,
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dc_crosshair,
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dc_up,
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dc_sizenwse,
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dc_sizenesw,
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dc_sizewe,
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dc_sizens,
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dc_sizeall,
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dc_no,
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dc_hand,
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dc_last
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};
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typedef struct vguiapi_s
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{
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qboolean initialized;
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// called from vgui_support
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void (*DrawInit)( void );
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void (*DrawShutdown)( void );
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void (*SetupDrawingText)( int *pColor );
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@@ -193,18 +177,23 @@ typedef struct vguiapi_s
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void (*GetTextureSizes)( int *width, int *height );
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int (*GenerateTexture)( void );
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void *(*EngineMalloc)( size_t size );
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void (*CursorSelect)( enum VGUI_DefaultCursor cursor );
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void (*CursorSelect)( VGUI_DefaultCursor cursor );
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byte (*GetColor)( int i, int j );
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qboolean (*IsInGame)( void );
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void (*Unused)( void );
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void (*Unused)( void );
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void (*GetCursorPos)( int *x, int *y );
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int (*ProcessUtfChar)( int ch );
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int (*GetClipboardText)( char *buffer, size_t bufferSize );
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void (*SetClipboardText)( const char *text );
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key_modifier_t (*GetKeyModifiers)( void );
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// called from engine side
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void (*Startup)( int width, int height );
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void (*Shutdown)( void );
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void *(*GetPanel)( void );
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void (*Paint)( void );
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void (*Mouse)(enum VGUI_MouseAction action, int code );
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void (*Key)(enum VGUI_KeyAction action,enum VGUI_KeyCode code );
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void (*Mouse)( enum VGUI_MouseAction action, int code );
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void (*Key)( enum VGUI_KeyAction action, enum VGUI_KeyCode code );
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void (*MouseMove)( int x, int y );
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void (*TextInput)( const char *text );
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} vguiapi_t;
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#endif // VGUI_API_H
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