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engine: client: extended VGUI API interface
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@@ -82,7 +82,7 @@ void Platform_GetMousePos( int *x, int *y );
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void Platform_SetMousePos( int x, int y );
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void Platform_PreCreateMove( void );
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void Platform_MouseMove( float *x, float *y );
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void Platform_SetCursorType( cursor_type_t type );
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void Platform_SetCursorType( VGUI_DefaultCursor type );
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// Clipboard
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int Platform_GetClipboardText( char *buffer, size_t size );
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void Platform_SetClipboardText( const char *buffer );
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