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engine: client: fix arm builds
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@@ -167,10 +167,10 @@ typedef struct sound_interface_s
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void (*pfnS_UpdateSound)( void );
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void (*pfnS_UpdateSound)( void );
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/* Full paint: endtime (sample pairs), dma buffer, paintedtime in/out. Client does mix + transfer to dma.buffer. */
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/* Full paint: endtime (sample pairs), dma buffer, paintedtime in/out. Client does mix + transfer to dma.buffer. */
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void (*pfnS_PaintChannels)( int endtime );
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void (*pfnS_PaintChannels)( int endtime );
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void (*pfnS_UpdateChannel)( int ch_idx, const struct channel_s *ch, sound_t handle ); // ch=NULL -> channel freed
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void (*pfnS_UpdateChannel)( int ch_idx, const channel_t *ch, sound_t handle ); // ch=NULL -> channel freed
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void (*pfnS_UpdateRawChannel)( int raw_idx, struct rawchan_s *ch ); // ch=NULL -> channel freed
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void (*pfnS_UpdateRawChannel)( int raw_idx, rawchan_t *ch ); // ch=NULL -> channel freed
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void (*pfnS_Spatialize)( struct channel_s *ch );
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void (*pfnS_Spatialize)( channel_t *ch );
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void (*pfnS_FreeSound)( struct sfx_s *sfx, sound_t handle );
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void (*pfnS_FreeSound)( sfx_t *sfx, sound_t handle );
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} sound_interface_t;
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} sound_interface_t;
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#endif // SOUND_API_H
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#endif // SOUND_API_H
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