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engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
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@@ -1784,7 +1784,7 @@ static void SV_RunLightStyles( void )
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lightstyle_t *ls;
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float scale;
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scale = sv_lighting_modulate.value;
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scale = 1.0f;
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// run lightstyles animation
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for( i = 0, ls = sv.lightstyles; i < MAX_LIGHTSTYLES; i++, ls++ )
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