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engine: get rid of host.crashed field, as it's a complete duplicate of host.status
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@@ -3677,7 +3677,7 @@ void CL_Shutdown( void )
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{
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Con_Printf( "%s()\n", __func__ );
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if( !host.crashed && cls.initialized )
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if( host.status != HOST_CRASHED && cls.initialized )
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{
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Host_WriteOpenGLConfig ();
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Host_WriteVideoConfig ();
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