engine: client: don't immediately send client packet after receiveing server packet or full update

It doesn't seem to be useful for anything. Instead, it completely breaks cl_cmdrate behavior, constantly
spamming server with move commands
This commit is contained in:
Alibek Omarov
2024-10-30 18:11:45 +03:00
parent 0313e19674
commit c2ca80c889
4 changed files with 0 additions and 10 deletions

View File

@@ -294,7 +294,6 @@ static int CL_ParsePacketEntitiesGS( sizebuf_t *msg, qboolean delta )
else
{
oldframe = NULL;
cl.send_reply = true;
cls.demowaiting = false;
}