From bb620d126567eeaeeb661a247197794045d1d529 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Tue, 20 May 2025 14:35:29 +0500 Subject: [PATCH] engine: client: set cl_upmax to 508 by default --- engine/client/cl_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index eb3f5856..50b49afb 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -72,7 +72,7 @@ CVAR_DEFINE_AUTO( cl_cmdrate, "30", FCVAR_ARCHIVE, "Max number of command packet CVAR_DEFINE( cl_interp, "ex_interp", "0.1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "Interpolate object positions starting this many seconds in past" ); CVAR_DEFINE_AUTO( cl_nointerp, "0", 0, "disable interpolation of entities and players" ); static CVAR_DEFINE_AUTO( cl_dlmax, "0", FCVAR_USERINFO|FCVAR_ARCHIVE, "max allowed outcoming fragment size" ); -static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming fragment size" ); +static CVAR_DEFINE_AUTO( cl_upmax, "508", FCVAR_ARCHIVE, "max allowed incoming fragment size" ); CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" ); CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );