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engine: platform: implement generic GetNativeObject for POSIX systems without SDL2
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@@ -272,11 +272,6 @@ void Platform_RunEvents( void )
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}
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void *Platform_GetNativeObject( const char *name )
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{
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return NULL;
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}
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void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
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{
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*x = *y = 0;
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