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Fix implicit function declaration. Fix struct declaration in parameter list
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@@ -16,6 +16,7 @@ GNU General Public License for more details.
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#include "common.h"
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#include "server.h"
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#include "net_encode.h"
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#include "library.h"
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int SV_UPDATE_BACKUP = SINGLEPLAYER_BACKUP;
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@@ -945,4 +946,4 @@ State machine exec changelevel path
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void SV_ExecChangeLevel( void )
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{
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SV_ChangeLevel( GameState->loadGame, GameState->levelName, GameState->landmarkName, GameState->backgroundMap );
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}
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}
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