diff --git a/Documentation/goldsrc-protocol-support.md b/Documentation/goldsrc-protocol-support.md new file mode 100644 index 00000000..9e2cbd4f --- /dev/null +++ b/Documentation/goldsrc-protocol-support.md @@ -0,0 +1,14 @@ +# Support for GoldSrc network protocol +This feature is still work-in-progress, but for now it's available for all users, and we appreciate any bug-reports and contributions around it. + +For connecting to GoldSrc-based servers, use this command: +``` +connect ip:port gs +``` + +But keep in mind, there are requirement for server to be able to accept connections from Xash3D-based clients: it should accept HLTV connections. +Without this requirement, you will just get "Steam validation rejected" error on connecting. + +That is because proper authorization with Steam API is not implemented in engine yet (but we have plans on it). + +In case of ReHLDS with Reunion plugin, by default it rejects HLTV clients. But connections from HLTV can be easily enabled in `reunion.cfg` file.