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platform: PSP volatile(P5) memory allocator
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@@ -42,6 +42,8 @@ void Platform_MessageBox( const char *title, const char *message, qboolean paren
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void Platform_ReadCmd( const char *fname, int *argc, char **argv );
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SceUID Platform_LoadModule( const char *filename, int mpid, SceSize argsize, void *argp );
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int Platform_UnloadModule( SceUID modid, int *sce_code );
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#include "psp/p5ram_psp.h"
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#endif
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#if XASH_ANDROID
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const char *Android_GetAndroidID( void );
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