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platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger
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@@ -549,5 +549,6 @@ void V_PostRender( void )
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SCR_MakeScreenShot();
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ref.dllFuncs.R_AllowFog( true );
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Platform_SetTimer( 0.0f );
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ref.dllFuncs.R_EndFrame();
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}
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