public: remove Q_strcat and Q_strcpy, and patch the code that uses it

This commit is contained in:
Alibek Omarov
2023-04-24 02:18:40 +03:00
parent 2261b0dcab
commit b16fa8eddc
23 changed files with 68 additions and 57 deletions

View File

@@ -1050,8 +1050,8 @@ void SV_RemoteCommand( netadr_t from, sizebuf_t *msg )
remaining[0] = 0;
for( i = 2; i < Cmd_Argc(); i++ )
{
Q_strcat( remaining, Cmd_Argv( i ));
Q_strcat( remaining, " " );
Q_strncat( remaining, Cmd_Argv( i ), sizeof( remaining ));
Q_strncat( remaining, " ", sizeof( remaining ));
}
Cmd_ExecuteString( remaining );
}
@@ -3384,8 +3384,8 @@ void SV_ParseCvarValue2( sv_client_t *cl, sizebuf_t *msg )
string name, value;
int requestID = MSG_ReadLong( msg );
Q_strcpy( name, MSG_ReadString( msg ));
Q_strcpy( value, MSG_ReadString( msg ));
Q_strncpy( name, MSG_ReadString( msg ), sizeof( name ));
Q_strncpy( value, MSG_ReadString( msg ), sizeof( value ));
if( svgame.dllFuncs2.pfnCvarValue2 != NULL )
svgame.dllFuncs2.pfnCvarValue2( cl->edict, requestID, name, value );