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Merge branch 'original' (except gldebug, msaa)
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@@ -103,7 +103,6 @@ Studio models are position independent, so the cache manager can move them.
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// sequence flags
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#define STUDIO_LOOPING 0x0001
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#define STUDIO_LIGHT_FROM_ROOT 0x8000 // get lighting point from root bonepos not from entity origin
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// bone flags
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#define STUDIO_HAS_NORMALS 0x0001
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