Merge branch 'original' (except gldebug, msaa)

This commit is contained in:
mittorn
2018-04-19 20:47:41 +00:00
25 changed files with 246 additions and 560 deletions
+4 -4
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@@ -1451,12 +1451,12 @@ void FS_Init( void )
if( FS_CheckNastyPath( fs_basedir, true ))
{
// this is completely fatal...
Sys_Error( "FS_Init: invalid base directory \"%s\"\n", fs_basedir );
Sys_Error( "invalid base directory \"%s\"\n", fs_basedir );
}
if( FS_CheckNastyPath( fs_gamedir, true ))
{
MsgDev( D_ERROR, "FS_Init: invalid game directory \"%s\"\n", fs_gamedir );
Con_Printf( S_ERROR "invalid game directory \"%s\"\n", fs_gamedir );
Q_strncpy( fs_gamedir, fs_basedir, sizeof( fs_gamedir )); // default dir
}
@@ -1472,7 +1472,7 @@ void FS_Init( void )
if( !hasGameDir )
{
MsgDev( D_ERROR, "FS_Init: game directory \"%s\" not exist\n", fs_gamedir );
Con_Printf( S_ERROR "game directory \"%s\" not exist\n", fs_gamedir );
if( hasBaseDir ) Q_strncpy( fs_gamedir, fs_basedir, sizeof( fs_gamedir ));
}
@@ -1494,7 +1494,7 @@ void FS_Init( void )
stringlistfreecontents( &dirs );
}
MsgDev( D_NOTE, "FS_Init: done\n" );
Con_Reportf( "FS_Init: done\n" );
}
void FS_AllowDirectPaths( qboolean enable )
+1 -1
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@@ -381,7 +381,7 @@ void Host_InitDecals( void )
}
if( t ) Mem_Free( t );
Con_DPrintf( "InitDecals: %i decals\n", num_decals );
Con_Reportf( "InitDecals: %i decals\n", num_decals );
}
/*
-1
View File
@@ -151,7 +151,6 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash );
model_t *Mod_ForName( const char *name, qboolean crash, qboolean trackCRC );
qboolean Mod_ValidateCRC( const char *name, CRC32_t crc );
void Mod_NeedCRC( const char *name, qboolean needCRC );
void Mod_PurgeStudioCache( void );
void Mod_FreeUnused( void );
//
+8 -9
View File
@@ -23,7 +23,7 @@ GNU General Public License for more details.
#include "gl_local.h"
#include "enginefeatures.h"
#include "client.h"
#include "server.h" // LUMP_ error codes
#include "server.h"
static model_info_t mod_crcinfo[MAX_MODELS];
static model_t mod_known[MAX_MODELS];
@@ -136,7 +136,7 @@ static void Mod_FreeModel( model_t *mod )
/*
===============================================================================
MODEL INITALIZE\SHUTDOWN
MODEL INITIALIZE\SHUTDOWN
===============================================================================
*/
@@ -160,11 +160,10 @@ Mod_FreeAll
*/
void Mod_FreeAll( void )
{
model_t *mod;
int i;
for( i = 0, mod = mod_known; i < mod_numknown; i++, mod++ )
Mod_FreeModel( mod );
for( i = 0; i < mod_numknown; i++ )
Mod_FreeModel( &mod_known[i] );
mod_numknown = 0;
}
@@ -236,7 +235,7 @@ model_t *Mod_FindName( const char *filename, qboolean trackCRC )
if( i == mod_numknown )
{
if( mod_numknown == MAX_MODELS )
Host_Error( "Mod_ForName: MAX_MODELS limit exceeded\n" );
Host_Error( "MAX_MODELS limit exceeded (%d)\n", MAX_MODELS );
mod_numknown++;
}
@@ -259,7 +258,7 @@ Loads a model into the cache
*/
model_t *Mod_LoadModel( model_t *mod, qboolean crash )
{
char tempname[64];
char tempname[MAX_QPATH];
long length = 0;
qboolean loaded;
byte *buf;
@@ -373,7 +372,7 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
if( FBitSet( p->flags, FCRC_CHECKSUM_DONE ))
{
if( currentCRC != p->initialCRC )
Host_Error( "Mod_ForName: %s has a bad checksum\n", tempname );
Host_Error( "%s has a bad checksum\n", tempname );
}
else
{
@@ -406,7 +405,7 @@ Mod_PurgeStudioCache
free studio cache on change level
==================
*/
void Mod_PurgeStudioCache( void )
static void Mod_PurgeStudioCache( void )
{
int i;