engine: fix long<->int conversion UBs

This commit is contained in:
Alibek Omarov
2019-05-02 19:05:09 +03:00
parent 29a48cb34c
commit ab7a67464b
12 changed files with 32 additions and 32 deletions

View File

@@ -118,7 +118,7 @@ static void pfnGetPredictedOrigin( vec3_t v )
VectorCopy( cl.simorg, v );
}
static color24 *pfnCL_GetPaletteColor(int color) // clgame.palette[color]
static color24 *pfnCL_GetPaletteColor( int color ) // clgame.palette[color]
{
return &clgame.palette[color];
}
@@ -201,13 +201,13 @@ static ref_api_t gEngfuncs =
{
pfnEngineGetParm,
Cvar_Get,
Cvar_FindVarExt,
(void*)Cvar_Get,
(void*)Cvar_FindVarExt,
Cvar_VariableValue,
Cvar_VariableString,
Cvar_SetValue,
Cvar_Set,
Cvar_RegisterVariable,
(void*)Cvar_RegisterVariable,
Cvar_FullSet,
Cmd_AddRefCommand,