engine: fix long<->int conversion UBs

This commit is contained in:
Alibek Omarov
2019-05-02 19:05:09 +03:00
parent 29a48cb34c
commit ab7a67464b
12 changed files with 32 additions and 32 deletions
+1 -1
View File
@@ -48,7 +48,7 @@ typedef integer64 longtime_t;
#define MAX_MODS 512 // environment games that engine can keep visible
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
#define BIT( n ) ( 1 << ( n ))
#define BIT( n ) ( 1U << ( n ))
#define GAMMA ( 2.2 ) // Valve Software gamma
#define INVGAMMA ( 1.0 / 2.2 ) // back to 1.0
#define TEXGAMMA ( 0.9 ) // compensate dim textures