engine: remove inclusion of SDL headers globally, helps to cleanup code before SDL3 migration

This commit is contained in:
Alibek Omarov
2025-02-28 13:14:47 +03:00
parent bbbd7711c1
commit a5f0ca38f1
14 changed files with 59 additions and 52 deletions

View File

@@ -36,6 +36,11 @@ double Platform_DoubleTime( void )
return (double)( CurrentTime.QuadPart - g_ClockStart.QuadPart ) / (double)( g_PerformanceFrequency.QuadPart );
}
void Platform_Sleep( int msec )
{
Sleep( msec );
}
#endif // XASH_TIMER == TIMER_WIN32
void Win32_Init( qboolean con_showalways )