mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-07 12:50:38 +08:00
engine: remove inclusion of SDL headers globally, helps to cleanup code before SDL3 migration
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@@ -32,6 +32,11 @@ double Platform_DoubleTime( void )
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CurrentTime = SDL_GetPerformanceCounter();
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return (double)( CurrentTime - g_ClockStart ) / (double)( g_PerformanceFrequency );
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}
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void Platform_Sleep( int msec )
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{
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SDL_Delay( msec );
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}
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#endif // XASH_TIMER == TIMER_SDL
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#if XASH_MESSAGEBOX == MSGBOX_SDL
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@@ -109,8 +114,11 @@ void SDLash_Init( const char *basedir )
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host.type = HOST_DEDICATED;
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}
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#if XASH_SDL == 2
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SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
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#if SDL_MAJOR_VERSION >= 2
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SDL_SetHint( SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0" );
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SDL_SetHint( SDL_HINT_MOUSE_TOUCH_EVENTS, "0" );
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SDL_SetHint( SDL_HINT_TOUCH_MOUSE_EVENTS, "0" );
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SDL_StopTextInput();
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#endif // XASH_SDL == 2
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