engine: remove inclusion of SDL headers globally, helps to cleanup code before SDL3 migration

This commit is contained in:
Alibek Omarov
2025-02-28 13:14:47 +03:00
parent bbbd7711c1
commit a5f0ca38f1
14 changed files with 59 additions and 52 deletions

View File

@@ -46,6 +46,9 @@ uint IN_CollectInputDevices( void );
void IN_LockInputDevices( qboolean lock );
void IN_EngineAppendMove( float frametime, usercmd_t *cmd, qboolean active );
void IN_SetRelativeMouseMode( qboolean set );
void IN_SetMouseGrab( qboolean set );
extern convar_t m_yaw;
extern convar_t m_pitch;
//