From a1950ec7b05adb37fc6f84f5892f48c2df6ece83 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Thu, 20 Mar 2025 05:44:19 +0300 Subject: [PATCH] engine: server: tiny refactoring, make SV_CalcPing pointer to client const --- engine/server/server.h | 2 +- engine/server/sv_client.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/engine/server/server.h b/engine/server/server.h index 84ae4f14..a860882e 100644 --- a/engine/server/server.h +++ b/engine/server/server.h @@ -540,7 +540,7 @@ void SV_ExecuteClientMessage( sv_client_t *cl, sizebuf_t *msg ); void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg ); edict_t *SV_FakeConnect( const char *netname ); void SV_BuildReconnect( sizebuf_t *msg ); -int SV_CalcPing( sv_client_t *cl ); +int SV_CalcPing( const sv_client_t *cl ); void SV_UpdateServerInfo( void ); void SV_EndRedirect( host_redirect_t *rd ); void SV_RejectConnection( netadr_t from, const char *fmt, ... ) FORMAT_CHECK( 2 ); diff --git a/engine/server/sv_client.c b/engine/server/sv_client.c index 81d7775a..cd7f3114 100644 --- a/engine/server/sv_client.c +++ b/engine/server/sv_client.c @@ -1087,7 +1087,7 @@ SV_CalcPing recalc ping on current client =================== */ -int SV_CalcPing( sv_client_t *cl ) +int SV_CalcPing( const sv_client_t *cl ) { float ping = 0; int i, count;