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engine: platform: refactor R_GetWindowHandle to return a struct instead of a pointer
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@@ -470,7 +470,7 @@ typedef struct ref_api_s
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fs_api_t *fsapi;
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// for abstracting the engine's rendering
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struct window_handle_t *(*R_GetWindowHandle)( void );
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struct window_handle_t (*R_GetWindowHandle)( void );
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} ref_api_t;
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struct mip_s;
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