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engine: platform: refactor R_GetWindowHandle to return a struct instead of a pointer
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@@ -246,9 +246,12 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
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return true;
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}
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window_handle_t *R_GetWindowHandle( void )
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window_handle_t R_GetWindowHandle( void )
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{
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return NULL;
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window_handle_t handle;
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handle.type = REF_WINDOW_TYPE_NONE;
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handle.handle = NULL;
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return handle;
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}
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#endif
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