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engine: server: moved server cvars to static allocation
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@@ -447,14 +447,14 @@ extern convar_t sv_cheats;
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extern convar_t public_server;
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extern convar_t sv_nat;
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extern convar_t sv_speedhack_kick;
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extern convar_t *sv_pausable; // allows pause in multiplayer
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extern convar_t *sv_check_errors;
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extern convar_t *sv_reconnect_limit;
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extern convar_t *sv_lighting_modulate;
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extern convar_t *sv_novis;
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extern convar_t *sv_hostmap;
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extern convar_t *sv_validate_changelevel;
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extern convar_t sv_pausable; // allows pause in multiplayer
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extern convar_t sv_check_errors;
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extern convar_t sv_reconnect_limit;
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extern convar_t sv_lighting_modulate;
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extern convar_t sv_novis;
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extern convar_t sv_hostmap;
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extern convar_t sv_validate_changelevel;
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extern convar_t sv_maxclients;
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//===========================================================
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//
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