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engine, ref: RefAPI 5. Remove unused calls
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@@ -185,7 +185,7 @@ static qboolean R_AllowFlipViewModel( cl_entity_t *e )
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{
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if( cl_righthand && cl_righthand->value > 0 )
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{
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if( e == gEngfuncs.GetViewModel() )
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if( e == tr.viewent )
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return true;
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}
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@@ -401,7 +401,7 @@ pfnGetViewEntity
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*/
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static cl_entity_t *pfnGetViewEntity( void )
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{
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return gEngfuncs.GetViewModel();
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return tr.viewent;
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}
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/*
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@@ -2246,7 +2246,7 @@ static void R_StudioDrawAbsBBox( void )
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int i;
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// looks ugly, skip
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if( RI.currententity == gEngfuncs.GetViewModel() )
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if( RI.currententity == tr.viewent )
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return;
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if( !R_StudioComputeBBox( p ))
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@@ -3371,7 +3371,7 @@ void R_RunViewmodelEvents( void )
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if( !RP_NORMALPASS() || ENGINE_GET_PARM( PARM_LOCAL_HEALTH ) <= 0 || !CL_IsViewEntityLocalPlayer())
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return;
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RI.currententity = gEngfuncs.GetViewModel();
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RI.currententity = tr.viewent;
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if( !RI.currententity->model || RI.currententity->model->type != mod_studio )
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return;
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@@ -3393,7 +3393,7 @@ R_GatherPlayerLight
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*/
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void R_GatherPlayerLight( void )
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{
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cl_entity_t *view = gEngfuncs.GetViewModel();
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cl_entity_t *view = tr.viewent;
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colorVec c;
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tr.ignore_lightgamma = true;
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@@ -3409,7 +3409,7 @@ R_DrawViewModel
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*/
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void R_DrawViewModel( void )
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{
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cl_entity_t *view = gEngfuncs.GetViewModel();
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cl_entity_t *view = tr.viewent;
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R_GatherPlayerLight();
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