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filesystem: allow symlinks when using listdirectory with dirs_only = true
Should fix special setups when game directories are actually symlinks
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@@ -264,7 +264,7 @@ void listdirectory( stringlist_t *list, const char *path, qboolean dirs_only )
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while(( entry = readdir( dir )))
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while(( entry = readdir( dir )))
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{
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{
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#if HAVE_DIRENT_D_TYPE
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#if HAVE_DIRENT_D_TYPE
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if( dirs_only && entry->d_type != DT_DIR && entry->d_type != DT_UNKNOWN )
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if( dirs_only && entry->d_type != DT_DIR && entry->d_type != DT_LNK && entry->d_type != DT_UNKNOWN )
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continue;
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continue;
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#endif
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#endif
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