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engine: avi: very dumb pause
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@@ -169,6 +169,8 @@ enum movie_parms_e
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AVI_ENTNUM, // (int) entity number, -1 for no spatialization
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AVI_VOLUME, // (int) volume from 0 to 255
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AVI_ATTN, // (float) attenuation value
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AVI_PAUSE, // no argument, pauses playback
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AVI_RESUME, // no argument, resumes playback
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};
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struct movie_state_s;
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