diff --git a/engine/client/in_touch.c b/engine/client/in_touch.c index 6e44a74b..c8447aa4 100644 --- a/engine/client/in_touch.c +++ b/engine/client/in_touch.c @@ -142,7 +142,7 @@ static struct touch_s touchdefaultbutton_t g_DefaultButtons[256]; int g_LastDefaultButton; -static CVAR_DEFINE_AUTO( touch_in_menu, "0", FCVAR_FILTERABLE, "draw touch in menu (for internal use only)" ); +static CVAR_DEFINE_AUTO( touch_in_menu, "0", FCVAR_PRIVILEGED, "draw touch in menu (for internal use only)" ); static CVAR_DEFINE_AUTO( touch_forwardzone, "0.06", FCVAR_FILTERABLE, "forward touch zone" ); static CVAR_DEFINE_AUTO( touch_sidezone, "0.06", FCVAR_FILTERABLE, "side touch zone" ); static CVAR_DEFINE_AUTO( touch_pitch, "90", FCVAR_FILTERABLE, "touch pitch sensitivity" ); @@ -163,7 +163,7 @@ static CVAR_DEFINE_AUTO( touch_dpad_radius, "1.0", FCVAR_FILTERABLE, "dpad radiu static CVAR_DEFINE_AUTO( touch_joy_radius, "1.0", FCVAR_FILTERABLE, "joy radius multiplier" ); static CVAR_DEFINE_AUTO( touch_move_indicator, "0.0", FCVAR_FILTERABLE, "indicate move events (0 to disable)" ); static CVAR_DEFINE_AUTO( touch_joy_texture, "touch_default/joy", FCVAR_FILTERABLE, "texture for move indicator"); -static CVAR_DEFINE_AUTO( touch_emulate, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "emulate touch with mouse" ); +static CVAR_DEFINE_AUTO( touch_emulate, "0", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "emulate touch with mouse" ); CVAR_DEFINE_AUTO( touch_enable, DEFAULT_TOUCH_ENABLE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable touch controls" ); // code looks smaller with it