engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h

This commit is contained in:
Alibek Omarov
2019-11-24 03:52:08 +03:00
parent ac4a14ef6c
commit 9421457b3a
55 changed files with 190 additions and 211 deletions

View File

@@ -17,7 +17,7 @@ GNU General Public License for more details.
#include "common.h"
#include "sprite.h"
#include "studio.h"
#ifndef XASH_DEDICATED
#if !XASH_DEDICATED
#include "ref_common.h"
#endif // XASH_DEDICATED