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engine: client: fix paused icon drawn when levelshots are disabled
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@@ -966,7 +966,7 @@ static void CL_DrawLoadingOrPaused( qboolean paused, float percent )
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SPR_AdjustSizei( &x, &y, &width, &height );
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SPR_AdjustSizei( &x, &y, &width, &height );
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if( !paused && cl_allow_levelshots->value )
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if( !paused )
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{
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{
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float step, s2;
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float step, s2;
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