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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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@@ -108,6 +108,10 @@ typedef struct world_static_s
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vec3_t mins; // real accuracy world bounds
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vec3_t maxs;
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vec3_t size;
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// tree visualization stuff
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int recursion_level;
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int max_recursion;
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} world_static_t;
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#ifndef REF_DLL
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