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engine: server: static-ize sv_pmove functions
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@@ -138,7 +138,7 @@ PM_HullPointContents
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==================
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*/
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int PM_HullPointContents( hull_t *hull, int num, const vec3_t p )
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int GAME_EXPORT PM_HullPointContents( hull_t *hull, int num, const vec3_t p )
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{
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mplane_t *plane;
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