engine: platform: sdl2: remove SDL1.2 code, as it's now moved into it's own separate directory

This commit is contained in:
Alibek Omarov
2025-05-05 05:56:23 +03:00
parent 0cbb62b329
commit 7fda58561f
6 changed files with 8 additions and 310 deletions

View File

@@ -261,10 +261,6 @@ void Platform_SetClipboardText( const char *buffer );
#define SDL_IsTextInputActive() host.textmode #define SDL_IsTextInputActive() host.textmode
#endif #endif
#if !XASH_SDL
#define SDL_VERSION_ATLEAST( x, y, z ) 0
#endif
static inline void Platform_SetTimer( float time ) static inline void Platform_SetTimer( float time )
{ {
#if XASH_LINUX #if XASH_LINUX

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@@ -12,7 +12,6 @@ but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU General Public License for more details.
*/ */
#if defined( XASH_SDL ) && !XASH_DEDICATED
#include <SDL.h> #include <SDL.h>
#include <ctype.h> #include <ctype.h>
@@ -25,71 +24,6 @@ GNU General Public License for more details.
#include "sound.h" #include "sound.h"
#include "vid_common.h" #include "vid_common.h"
#if !SDL_VERSION_ATLEAST( 2, 0, 0 )
#define SDL_SCANCODE_A SDLK_a
#define SDL_SCANCODE_Z SDLK_z
#define SDL_SCANCODE_1 SDLK_1
#define SDL_SCANCODE_9 SDLK_9
#define SDL_SCANCODE_F1 SDLK_F1
#define SDL_SCANCODE_F12 SDLK_F12
#define SDL_SCANCODE_GRAVE SDLK_BACKQUOTE
#define SDL_SCANCODE_0 SDLK_0
#define SDL_SCANCODE_BACKSLASH SDLK_BACKSLASH
#define SDL_SCANCODE_LEFTBRACKET SDLK_LEFTBRACKET
#define SDL_SCANCODE_RIGHTBRACKET SDLK_RIGHTBRACKET
#define SDL_SCANCODE_EQUALS SDLK_EQUALS
#define SDL_SCANCODE_MINUS SDLK_MINUS
#define SDL_SCANCODE_TAB SDLK_TAB
#define SDL_SCANCODE_RETURN SDLK_RETURN
#define SDL_SCANCODE_ESCAPE SDLK_ESCAPE
#define SDL_SCANCODE_SPACE SDLK_SPACE
#define SDL_SCANCODE_BACKSPACE SDLK_BACKSPACE
#define SDL_SCANCODE_UP SDLK_UP
#define SDL_SCANCODE_LEFT SDLK_LEFT
#define SDL_SCANCODE_DOWN SDLK_DOWN
#define SDL_SCANCODE_RIGHT SDLK_RIGHT
#define SDL_SCANCODE_LALT SDLK_LALT
#define SDL_SCANCODE_RALT SDLK_RALT
#define SDL_SCANCODE_LCTRL SDLK_LCTRL
#define SDL_SCANCODE_RCTRL SDLK_RCTRL
#define SDL_SCANCODE_LSHIFT SDLK_LSHIFT
#define SDL_SCANCODE_RSHIFT SDLK_RSHIFT
#define SDL_SCANCODE_LGUI SDLK_LMETA
#define SDL_SCANCODE_RGUI SDLK_RMETA
#define SDL_SCANCODE_INSERT SDLK_INSERT
#define SDL_SCANCODE_DELETE SDLK_DELETE
#define SDL_SCANCODE_PAGEDOWN SDLK_PAGEDOWN
#define SDL_SCANCODE_PAGEUP SDLK_PAGEUP
#define SDL_SCANCODE_HOME SDLK_HOME
#define SDL_SCANCODE_END SDLK_END
#define SDL_SCANCODE_KP_1 SDLK_KP1
#define SDL_SCANCODE_KP_2 SDLK_KP2
#define SDL_SCANCODE_KP_3 SDLK_KP3
#define SDL_SCANCODE_KP_4 SDLK_KP4
#define SDL_SCANCODE_KP_5 SDLK_KP5
#define SDL_SCANCODE_KP_6 SDLK_KP6
#define SDL_SCANCODE_KP_7 SDLK_KP7
#define SDL_SCANCODE_KP_8 SDLK_KP8
#define SDL_SCANCODE_KP_9 SDLK_KP9
#define SDL_SCANCODE_KP_0 SDLK_KP0
#define SDL_SCANCODE_KP_PERIOD SDLK_KP_PERIOD
#define SDL_SCANCODE_KP_ENTER SDLK_KP_ENTER
#define SDL_SCANCODE_KP_PLUS SDLK_KP_PLUS
#define SDL_SCANCODE_KP_MINUS SDLK_KP_MINUS
#define SDL_SCANCODE_KP_DIVIDE SDLK_KP_DIVIDE
#define SDL_SCANCODE_KP_MULTIPLY SDLK_KP_MULTIPLY
#define SDL_SCANCODE_NUMLOCKCLEAR SDLK_NUMLOCK
#define SDL_SCANCODE_CAPSLOCK SDLK_CAPSLOCK
#define SDL_SCANCODE_SLASH SDLK_SLASH
#define SDL_SCANCODE_PERIOD SDLK_PERIOD
#define SDL_SCANCODE_SEMICOLON SDLK_SEMICOLON
#define SDL_SCANCODE_APOSTROPHE SDLK_QUOTE
#define SDL_SCANCODE_COMMA SDLK_COMMA
#define SDL_SCANCODE_PRINTSCREEN SDLK_PRINT
#define SDL_SCANCODE_UNKNOWN SDLK_UNKNOWN
#define SDL_GetScancodeName( x ) "unknown"
#endif
/* /*
============= =============
SDLash_KeyEvent SDLash_KeyEvent
@@ -99,11 +33,7 @@ SDLash_KeyEvent
static void SDLash_KeyEvent( SDL_KeyboardEvent key ) static void SDLash_KeyEvent( SDL_KeyboardEvent key )
{ {
int down = key.state != SDL_RELEASED; int down = key.state != SDL_RELEASED;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
int keynum = key.keysym.scancode; int keynum = key.keysym.scancode;
#else
int keynum = key.keysym.sym;
#endif
#if XASH_ANDROID #if XASH_ANDROID
if( keynum == SDL_SCANCODE_VOLUMEUP || keynum == SDL_SCANCODE_VOLUMEDOWN ) if( keynum == SDL_SCANCODE_VOLUMEUP || keynum == SDL_SCANCODE_VOLUMEDOWN )
@@ -126,24 +56,11 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
return; return;
} }
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
// ignore printable keys, they are coming through SDL_TEXTINPUT // ignore printable keys, they are coming through SDL_TEXTINPUT
if(( keynum >= SDL_SCANCODE_A && keynum <= SDL_SCANCODE_Z ) if(( keynum >= SDL_SCANCODE_A && keynum <= SDL_SCANCODE_Z )
|| ( keynum >= SDL_SCANCODE_1 && keynum <= SDL_SCANCODE_0 ) || ( keynum >= SDL_SCANCODE_1 && keynum <= SDL_SCANCODE_0 )
|| ( keynum >= SDL_SCANCODE_KP_1 && keynum <= SDL_SCANCODE_KP_0 )) || ( keynum >= SDL_SCANCODE_KP_1 && keynum <= SDL_SCANCODE_KP_0 ))
return; return;
#else
if( keynum >= SDLK_KP0 && keynum <= SDLK_KP9 )
keynum -= SDLK_KP0 + '0';
if( isprint( keynum ))
{
if( FBitSet( SDL_GetModState(), KMOD_SHIFT ))
keynum = Key_ToUpper( keynum );
CL_CharEvent( keynum );
}
#endif
} }
#define DECLARE_KEY_RANGE( min, max, repl ) \ #define DECLARE_KEY_RANGE( min, max, repl ) \
@@ -222,7 +139,6 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
} }
case SDL_SCANCODE_PAUSE: keynum = K_PAUSE; break; case SDL_SCANCODE_PAUSE: keynum = K_PAUSE; break;
case SDL_SCANCODE_SCROLLLOCK: keynum = K_SCROLLLOCK; break; case SDL_SCANCODE_SCROLLLOCK: keynum = K_SCROLLLOCK; break;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
case SDL_SCANCODE_APPLICATION: keynum = K_WIN; break; // (compose key) ??? case SDL_SCANCODE_APPLICATION: keynum = K_WIN; break; // (compose key) ???
// don't console spam on known functional buttons, not used in engine // don't console spam on known functional buttons, not used in engine
case SDL_SCANCODE_MUTE: case SDL_SCANCODE_MUTE:
@@ -232,7 +148,6 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
case SDL_SCANCODE_BRIGHTNESSUP: case SDL_SCANCODE_BRIGHTNESSUP:
case SDL_SCANCODE_SELECT: case SDL_SCANCODE_SELECT:
return; return;
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
case SDL_SCANCODE_UNKNOWN: case SDL_SCANCODE_UNKNOWN:
{ {
if( down ) Con_Reportf( "%s: Unknown scancode\n", __func__ ); if( down ) Con_Reportf( "%s: Unknown scancode\n", __func__ );
@@ -259,10 +174,8 @@ static void SDLash_MouseEvent( SDL_MouseButtonEvent button )
{ {
int down; int down;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( button.which == SDL_TOUCH_MOUSEID ) if( button.which == SDL_TOUCH_MOUSEID )
return; return;
#endif
if( button.state == SDL_RELEASED ) if( button.state == SDL_RELEASED )
down = 0; down = 0;
@@ -288,14 +201,6 @@ static void SDLash_MouseEvent( SDL_MouseButtonEvent button )
case SDL_BUTTON_X2: case SDL_BUTTON_X2:
IN_MouseEvent( 4, down ); IN_MouseEvent( 4, down );
break; break;
#if ! SDL_VERSION_ATLEAST( 2, 0, 0 )
case SDL_BUTTON_WHEELUP:
IN_MWheelEvent( -1 );
break;
case SDL_BUTTON_WHEELDOWN:
IN_MWheelEvent( 1 );
break;
#endif // ! SDL_VERSION_ATLEAST( 2, 0, 0 )
default: default:
Con_Printf( "Unknown mouse button ID: %d\n", button.button ); Con_Printf( "Unknown mouse button ID: %d\n", button.button );
} }
@@ -307,7 +212,6 @@ SDLash_InputEvent
============= =============
*/ */
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
static void SDLash_InputEvent( SDL_TextInputEvent input ) static void SDLash_InputEvent( SDL_TextInputEvent input )
{ {
const char *text; const char *text;
@@ -328,7 +232,6 @@ static void SDLash_InputEvent( SDL_TextInputEvent input )
CL_CharEvent( ch ); CL_CharEvent( ch );
} }
} }
#endif // SDL_VERSION_AT_LEAST( 2, 0, 0 )
static void SDLash_ActiveEvent( int gain ) static void SDLash_ActiveEvent( int gain )
{ {
@@ -394,7 +297,6 @@ static void SDLash_EventHandler( SDL_Event *event )
case SDL_QUIT: case SDL_QUIT:
Sys_Quit( "caught SDL_QUIT" ); Sys_Quit( "caught SDL_QUIT" );
break; break;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
case SDL_MOUSEWHEEL: case SDL_MOUSEWHEEL:
IN_MWheelEvent( event->wheel.y ); IN_MWheelEvent( event->wheel.y );
break; break;
@@ -530,14 +432,6 @@ static void SDLash_EventHandler( SDL_Event *event )
default: default:
break; break;
} }
#else
case SDL_VIDEORESIZE:
VID_SaveWindowSize( event->resize.w, event->resize.h );
break;
case SDL_ACTIVEEVENT:
SDLash_ActiveEvent( event->active.gain );
break;
#endif
} }
} }
@@ -575,5 +469,3 @@ void Platform_PreCreateMove( void )
SDL_ShowCursor( SDL_TRUE ); SDL_ShowCursor( SDL_TRUE );
} }
} }
#endif // defined( XASH_SDL ) && !XASH_DEDICATED

View File

@@ -23,15 +23,11 @@ GNU General Public License for more details.
#include "sound.h" #include "sound.h"
#include "vid_common.h" #include "vid_common.h"
#if !SDL_VERSION_ATLEAST( 2, 0, 0 )
#define SDL_WarpMouseInWindow( win, x, y ) SDL_WarpMouse( ( x ), ( y ) )
#else
static struct static struct
{ {
qboolean initialized; qboolean initialized;
SDL_Cursor *cursors[dc_last]; SDL_Cursor *cursors[dc_last];
} cursors; } cursors;
#endif
static struct static struct
{ {
@@ -95,7 +91,6 @@ Platform_GetClipobardText
*/ */
int Platform_GetClipboardText( char *buffer, size_t size ) int Platform_GetClipboardText( char *buffer, size_t size )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
int textLength; int textLength;
char *sdlbuffer = SDL_GetClipboardText(); char *sdlbuffer = SDL_GetClipboardText();
@@ -111,10 +106,6 @@ int Platform_GetClipboardText( char *buffer, size_t size )
} }
SDL_free( sdlbuffer ); SDL_free( sdlbuffer );
return textLength; return textLength;
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
buffer[0] = 0;
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
return 0;
} }
/* /*
@@ -125,9 +116,7 @@ Platform_SetClipobardText
*/ */
void Platform_SetClipboardText( const char *buffer ) void Platform_SetClipboardText( const char *buffer )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_SetClipboardText( buffer ); SDL_SetClipboardText( buffer );
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
} }
#if !XASH_PSVITA #if !XASH_PSVITA
@@ -140,9 +129,7 @@ SDLash_EnableTextInput
*/ */
void Platform_EnableTextInput( qboolean enable ) void Platform_EnableTextInput( qboolean enable )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
enable ? SDL_StartTextInput() : SDL_StopTextInput(); enable ? SDL_StartTextInput() : SDL_StopTextInput();
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
} }
#endif // !XASH_PSVITA #endif // !XASH_PSVITA
@@ -155,7 +142,6 @@ SDLash_InitCursors
*/ */
void SDLash_InitCursors( void ) void SDLash_InitCursors( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( cursors.initialized ) if( cursors.initialized )
SDLash_FreeCursors(); SDLash_FreeCursors();
@@ -174,7 +160,6 @@ void SDLash_InitCursors( void )
cursors.cursors[dc_no] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO); cursors.cursors[dc_no] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO);
cursors.cursors[dc_hand] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND); cursors.cursors[dc_hand] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND);
cursors.initialized = true; cursors.initialized = true;
#endif
} }
/* /*
@@ -185,7 +170,6 @@ SDLash_FreeCursors
*/ */
void SDLash_FreeCursors( void ) void SDLash_FreeCursors( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
int i = 0; int i = 0;
for( ; i < ARRAYSIZE( cursors.cursors ); i++ ) for( ; i < ARRAYSIZE( cursors.cursors ); i++ )
@@ -196,7 +180,6 @@ void SDLash_FreeCursors( void )
} }
cursors.initialized = false; cursors.initialized = false;
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
} }
/* /*
@@ -227,7 +210,6 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
host.mouse_visible = visible; host.mouse_visible = visible;
VGui_UpdateInternalCursorState( type ); VGui_UpdateInternalCursorState( type );
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( host.mouse_visible ) if( host.mouse_visible )
{ {
if( cursors.initialized ) if( cursors.initialized )
@@ -254,16 +236,6 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
SDL_ShowCursor( false ); SDL_ShowCursor( false );
} }
#else
if( host.mouse_visible )
{
SDL_ShowCursor( true );
}
else
{
SDL_ShowCursor( false );
}
#endif
} }
/* /*
@@ -274,7 +246,6 @@ Platform_GetKeyModifiers
*/ */
key_modifier_t Platform_GetKeyModifiers( void ) key_modifier_t Platform_GetKeyModifiers( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_Keymod modFlags; SDL_Keymod modFlags;
key_modifier_t resultFlags; key_modifier_t resultFlags;
@@ -302,7 +273,4 @@ key_modifier_t Platform_GetKeyModifiers( void )
SetBits( resultFlags, KeyModifier_LeftSuper ); SetBits( resultFlags, KeyModifier_LeftSuper );
return resultFlags; return resultFlags;
#else
return KeyModifier_None;
#endif
} }

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@@ -14,7 +14,6 @@ GNU General Public License for more details.
*/ */
#include <SDL.h> #include <SDL.h>
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
#include "common.h" #include "common.h"
#include "keydefs.h" #include "keydefs.h"
#include "input.h" #include "input.h"
@@ -385,19 +384,3 @@ void Platform_JoyShutdown( void )
SDL_QuitSubSystem( SDL_INIT_GAMECONTROLLER ); SDL_QuitSubSystem( SDL_INIT_GAMECONTROLLER );
} }
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
void Platform_Vibrate( float time, char flags )
{
}
int Platform_JoyInit( void )
{
return 0;
}
void Platform_JoyShutdown( void )
{
}
#endif

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@@ -26,17 +26,7 @@ GNU General Public License for more details.
#define SAMPLE_16BIT_SHIFT 1 #define SAMPLE_16BIT_SHIFT 1
#define SECONDARY_BUFFER_SIZE 0x10000 #define SECONDARY_BUFFER_SIZE 0x10000
#if ! SDL_VERSION_ATLEAST( 2, 0, 0 )
#define SDL_GetCurrentAudioDriver() "legacysdl"
#define SDL_OpenAudioDevice( a, b, c, d, e ) SDL_OpenAudio( ( c ), ( d ) )
#define SDL_CloseAudioDevice( a ) SDL_CloseAudio()
#define SDL_PauseAudioDevice( a, b ) SDL_PauseAudio( ( b ) )
#define SDL_LockAudioDevice( x ) SDL_LockAudio()
#define SDL_UnlockAudioDevice( x ) SDL_UnlockAudio()
#define SDLash_IsAudioError( x ) (( x ) != 0)
#else
#define SDLash_IsAudioError( x ) (( x ) == 0) #define SDLash_IsAudioError( x ) (( x ) == 0)
#endif
/* /*
======================================================================= =======================================================================
@@ -55,14 +45,6 @@ static void SDL_SoundCallback( void *userdata, Uint8 *stream, int len )
int pos; int pos;
int wrapped; int wrapped;
#if ! SDL_VERSION_ATLEAST( 2, 0, 0 )
if( !dma.buffer )
{
memset( stream, 0, len );
return;
}
#endif
pos = dma.samplepos << 1; pos = dma.samplepos << 1;
if( pos >= size ) if( pos >= size )
pos = dma.samplepos = 0; pos = dma.samplepos = 0;

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@@ -12,7 +12,6 @@ but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU General Public License for more details.
*/ */
#if !XASH_DEDICATED
#include <SDL.h> #include <SDL.h>
#include "common.h" #include "common.h"
#include "client.h" #include "client.h"
@@ -29,10 +28,8 @@ struct
struct struct
{ {
#if SDL_VERSION_ATLEAST(2, 0, 0)
SDL_Renderer *renderer; SDL_Renderer *renderer;
SDL_Texture *tex; SDL_Texture *tex;
#endif
int width, height; int width, height;
SDL_Surface *surf; SDL_Surface *surf;
SDL_Surface *win; SDL_Surface *win;
@@ -43,7 +40,6 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
sw.width = width; sw.width = width;
sw.height = height; sw.height = height;
#if SDL_VERSION_ATLEAST(2, 0, 0)
if( sw.renderer ) if( sw.renderer )
{ {
unsigned int format = SDL_GetWindowPixelFormat( host.hWnd ); unsigned int format = SDL_GetWindowPixelFormat( host.hWnd );
@@ -111,16 +107,10 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
sw.renderer = NULL; sw.renderer = NULL;
} }
} }
#endif
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( !sw.renderer ) if( !sw.renderer )
{ {
sw.win = SDL_GetWindowSurface( host.hWnd ); sw.win = SDL_GetWindowSurface( host.hWnd );
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
{
sw.win = SDL_GetVideoSurface();
#endif
// sdl will create renderer if hw framebuffer unavailiable, so cannot fallback here // sdl will create renderer if hw framebuffer unavailiable, so cannot fallback here
// if it is failed, it is not possible to draw with SDL in REF_SOFTWARE mode // if it is failed, it is not possible to draw with SDL in REF_SOFTWARE mode
@@ -153,7 +143,6 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
void *SW_LockBuffer( void ) void *SW_LockBuffer( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( sw.renderer ) if( sw.renderer )
{ {
void *pixels; void *pixels;
@@ -168,22 +157,17 @@ void *SW_LockBuffer( void )
sw.win = SDL_GetWindowSurface( host.hWnd ); sw.win = SDL_GetWindowSurface( host.hWnd );
//if( !sw.win ) //if( !sw.win )
//SDL_GetWindowSurface( host.hWnd ); //SDL_GetWindowSurface( host.hWnd );
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
sw.win = SDL_GetVideoSurface();
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
// prevent buffer overrun // prevent buffer overrun
if( !sw.win || sw.win->w < sw.width || sw.win->h < sw.height ) if( !sw.win || sw.win->w < sw.width || sw.win->h < sw.height )
return NULL; return NULL;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( sw.surf ) if( sw.surf )
{ {
SDL_LockSurface( sw.surf ); SDL_LockSurface( sw.surf );
return sw.surf->pixels; return sw.surf->pixels;
} }
else else
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
{ {
// real window pixels (x11 shm region, dma buffer, etc) // real window pixels (x11 shm region, dma buffer, etc)
// or SDL_Renderer texture if not supported // or SDL_Renderer texture if not supported
@@ -194,7 +178,6 @@ void *SW_LockBuffer( void )
void SW_UnlockBuffer( void ) void SW_UnlockBuffer( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( sw.renderer ) if( sw.renderer )
{ {
SDL_Rect src, dst; SDL_Rect src, dst;
@@ -226,16 +209,11 @@ void SW_UnlockBuffer( void )
SDL_BlitSurface( sw.surf, &src, sw.win, &dst ); SDL_BlitSurface( sw.surf, &src, sw.win, &dst );
return; return;
} }
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
// already blitted // already blitted
SDL_UnlockSurface( sw.win ); SDL_UnlockSurface( sw.win );
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_UpdateWindowSurface( host.hWnd ); SDL_UpdateWindowSurface( host.hWnd );
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_Flip( host.hWnd );
#endif
} }
int R_MaxVideoModes( void ) int R_MaxVideoModes( void )
@@ -256,7 +234,6 @@ vidmode_t *R_GetVideoMode( int num )
static void R_InitVideoModes( void ) static void R_InitVideoModes( void )
{ {
char buf[MAX_VA_STRING]; char buf[MAX_VA_STRING];
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
#if SDL_VERSION_ATLEAST( 2, 24, 0 ) #if SDL_VERSION_ATLEAST( 2, 24, 0 )
SDL_Point point = { window_xpos.value, window_ypos.value }; SDL_Point point = { window_xpos.value, window_ypos.value };
int displayIndex = SDL_GetPointDisplayIndex( &point ); int displayIndex = SDL_GetPointDisplayIndex( &point );
@@ -305,43 +282,6 @@ static void R_InitVideoModes( void )
num_vidmodes++; num_vidmodes++;
} }
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_Rect **modes;
int len = 0, i = 0, j;
modes = SDL_ListModes( NULL, SDL_FULLSCREEN );
if( !modes || modes == (void*)-1 )
return;
for( len = 0; modes[len]; len++ );
vidmodes = Mem_Malloc( host.mempool, len * sizeof( vidmode_t ) );
// from smallest to largest
for( ; i < len; i++ )
{
SDL_Rect *mode = modes[len - i - 1];
for( j = 0; j < num_vidmodes; j++ )
{
if( mode->w == vidmodes[j].width &&
mode->h == vidmodes[j].height )
{
break;
}
}
if( j != num_vidmodes )
continue;
vidmodes[num_vidmodes].width = mode->w;
vidmodes[num_vidmodes].height = mode->h;
Q_snprintf( buf, sizeof( buf ), "%ix%i", mode->w, mode->h );
vidmodes[num_vidmodes].desc = copystring( buf );
num_vidmodes++;
}
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
} }
@@ -491,7 +431,6 @@ GL_UpdateSwapInterval
*/ */
void GL_UpdateSwapInterval( void ) void GL_UpdateSwapInterval( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED )) if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
{ {
ClearBits( gl_vsync.flags, FCVAR_CHANGED ); ClearBits( gl_vsync.flags, FCVAR_CHANGED );
@@ -499,7 +438,6 @@ void GL_UpdateSwapInterval( void )
if( SDL_GL_SetSwapInterval( gl_vsync.value ) < 0 ) if( SDL_GL_SetSwapInterval( gl_vsync.value ) < 0 )
Con_Reportf( S_ERROR "SDL_GL_SetSwapInterval: %s\n", SDL_GetError( )); Con_Reportf( S_ERROR "SDL_GL_SetSwapInterval: %s\n", SDL_GetError( ));
} }
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
} }
/* /*
@@ -511,13 +449,11 @@ always return false
*/ */
qboolean GL_DeleteContext( void ) qboolean GL_DeleteContext( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( glw_state.context ) if( glw_state.context )
{ {
SDL_GL_DeleteContext(glw_state.context); SDL_GL_DeleteContext(glw_state.context);
glw_state.context = NULL; glw_state.context = NULL;
} }
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
return false; return false;
} }
@@ -528,13 +464,11 @@ GL_CreateContext
*/ */
static qboolean GL_CreateContext( void ) static qboolean GL_CreateContext( void )
{ {
#if SDL_VERSION_ATLEAST(2, 0, 0)
if( ( glw_state.context = SDL_GL_CreateContext( host.hWnd ) ) == NULL) if( ( glw_state.context = SDL_GL_CreateContext( host.hWnd ) ) == NULL)
{ {
Con_Reportf( S_ERROR "%s: %s\n", __func__, SDL_GetError( )); Con_Reportf( S_ERROR "%s: %s\n", __func__, SDL_GetError( ));
return GL_DeleteContext(); return GL_DeleteContext();
} }
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
return true; return true;
} }
@@ -545,13 +479,11 @@ GL_UpdateContext
*/ */
static qboolean GL_UpdateContext( void ) static qboolean GL_UpdateContext( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( SDL_GL_MakeCurrent( host.hWnd, glw_state.context ) < 0 ) if( SDL_GL_MakeCurrent( host.hWnd, glw_state.context ) < 0 )
{ {
Con_Reportf( S_ERROR "%s: %s\n", __func__, SDL_GetError( )); Con_Reportf( S_ERROR "%s: %s\n", __func__, SDL_GetError( ));
return GL_DeleteContext(); return GL_DeleteContext();
} }
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
return true; return true;
} }
@@ -559,12 +491,10 @@ void VID_SaveWindowSize( int width, int height, qboolean maximized )
{ {
int render_w = width, render_h = height; int render_w = width, render_h = height;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( !glw_state.software ) if( !glw_state.software )
SDL_GL_GetDrawableSize( host.hWnd, &render_w, &render_h ); SDL_GL_GetDrawableSize( host.hWnd, &render_w, &render_h );
else else
SDL_RenderSetLogicalSize( sw.renderer, width, height ); SDL_RenderSetLogicalSize( sw.renderer, width, height );
#endif
VID_SetDisplayTransform( &render_w, &render_h ); VID_SetDisplayTransform( &render_w, &render_h );
R_SaveVideoMode( width, height, render_w, render_h, maximized ); R_SaveVideoMode( width, height, render_w, render_h, maximized );
@@ -572,7 +502,6 @@ void VID_SaveWindowSize( int width, int height, qboolean maximized )
static qboolean VID_SetScreenResolution( int width, int height, window_mode_t window_mode ) static qboolean VID_SetScreenResolution( int width, int height, window_mode_t window_mode )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_DisplayMode got; SDL_DisplayMode got;
Uint32 wndFlags = 0; Uint32 wndFlags = 0;
@@ -625,9 +554,6 @@ static qboolean VID_SetScreenResolution( int width, int height, window_mode_t wi
SDL_SetWindowSize( host.hWnd, got.w, got.h ); SDL_SetWindowSize( host.hWnd, got.w, got.h );
VID_SaveWindowSize( got.w, got.h, true ); VID_SaveWindowSize( got.w, got.h, true );
#else
VID_SaveWindowSize( width, height, true );
#endif
return true; return true;
} }
@@ -636,7 +562,7 @@ void VID_RestoreScreenResolution( void )
// on mobile platform fullscreen is designed to be always on // on mobile platform fullscreen is designed to be always on
// and code below minimizes our window if we're in full screen // and code below minimizes our window if we're in full screen
// don't do that on mobile devices // don't do that on mobile devices
#if SDL_VERSION_ATLEAST( 2, 0, 0 ) && !XASH_MOBILE_PLATFORM #if !XASH_MOBILE_PLATFORM
switch((window_mode_t)vid_fullscreen.value ) switch((window_mode_t)vid_fullscreen.value )
{ {
case WINDOW_MODE_WINDOWED: case WINDOW_MODE_WINDOWED:
@@ -655,10 +581,9 @@ void VID_RestoreScreenResolution( void )
SDL_SetWindowFullscreen( host.hWnd, 0 ); SDL_SetWindowFullscreen( host.hWnd, 0 );
break; break;
} }
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 ) #endif // !XASH_MOBILE_PLATFORM
} }
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
static void VID_SetWindowIcon( SDL_Window *hWnd ) static void VID_SetWindowIcon( SDL_Window *hWnd )
{ {
rgbdata_t *icon = NULL; rgbdata_t *icon = NULL;
@@ -710,17 +635,13 @@ static void VID_SetWindowIcon( SDL_Window *hWnd )
WIN_SetWindowIcon( LoadIcon( GetModuleHandle( NULL ), MAKEINTRESOURCE( 101 ))); WIN_SetWindowIcon( LoadIcon( GetModuleHandle( NULL ), MAKEINTRESOURCE( 101 )));
#endif #endif
} }
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
static qboolean VID_CreateWindowWithSafeGL( const char *wndname, int xpos, int ypos, int w, int h, uint32_t flags ) static qboolean VID_CreateWindowWithSafeGL( const char *wndname, int xpos, int ypos, int w, int h, uint32_t flags )
{ {
while( glw_state.safe >= SAFE_NO && glw_state.safe < SAFE_LAST ) while( glw_state.safe >= SAFE_NO && glw_state.safe < SAFE_LAST )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
host.hWnd = SDL_CreateWindow( wndname, xpos, ypos, w, h, flags ); host.hWnd = SDL_CreateWindow( wndname, xpos, ypos, w, h, flags );
#else
host.hWnd = sw.surf = SDL_SetVideoMode( width, height, 16, flags );
#endif
// we have window, exit loop // we have window, exit loop
if( host.hWnd ) if( host.hWnd )
break; break;
@@ -770,7 +691,6 @@ VID_CreateWindow
qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode ) qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
{ {
string wndname; string wndname;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
qboolean maximized = vid_maximized.value != 0.0f; qboolean maximized = vid_maximized.value != 0.0f;
Uint32 wndFlags = SDL_WINDOW_SHOWN | SDL_WINDOW_MOUSE_FOCUS; Uint32 wndFlags = SDL_WINDOW_SHOWN | SDL_WINDOW_MOUSE_FOCUS;
int xpos, ypos; int xpos, ypos;
@@ -787,7 +707,7 @@ qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
if( window_mode == WINDOW_MODE_WINDOWED ) if( window_mode == WINDOW_MODE_WINDOWED )
{ {
SDL_Rect *display_rects = ( SDL_Rect * )malloc( num_displays * sizeof( SDL_Rect )); SDL_Rect *display_rects = ( SDL_Rect * )malloc( num_displays * sizeof( SDL_Rect ));
SetBits( wndFlags, SDL_WINDOW_RESIZABLE ); SetBits( wndFlags, SDL_WINDOW_RESIZABLE );
if( maximized ) if( maximized )
SetBits( wndFlags, SDL_WINDOW_MAXIMIZED ); SetBits( wndFlags, SDL_WINDOW_MAXIMIZED );
@@ -899,21 +819,6 @@ qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
return false; return false;
} }
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
Uint32 flags = 0;
Q_strncpy( wndname, GI->title, sizeof( wndname ));
if( window_mode != WINDOW_MODE_WINDOWED )
SetBits( flags, SDL_FULLSCREEN|SDL_HWSURFACE );
if( !glw_state.software )
SetBits( flags, SDL_OPENGL );
if( !VID_CreateWindowWithSafeGL( wndname, xpos, ypos, width, height, wndFlags ))
return false;
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
VID_SaveWindowSize( width, height, maximized ); VID_SaveWindowSize( width, height, maximized );
return true; return true;
@@ -931,9 +836,7 @@ void VID_DestroyWindow( void )
VID_RestoreScreenResolution(); VID_RestoreScreenResolution();
if( host.hWnd ) if( host.hWnd )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_DestroyWindow ( host.hWnd ); SDL_DestroyWindow ( host.hWnd );
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
host.hWnd = NULL; host.hWnd = NULL;
} }
@@ -950,20 +853,14 @@ GL_SetupAttributes
*/ */
static void GL_SetupAttributes( void ) static void GL_SetupAttributes( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_GL_ResetAttributes(); SDL_GL_ResetAttributes();
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
ref.dllFuncs.GL_SetupAttributes( glw_state.safe ); ref.dllFuncs.GL_SetupAttributes( glw_state.safe );
} }
void GL_SwapBuffers( void ) void GL_SwapBuffers( void )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_GL_SwapWindow( host.hWnd ); SDL_GL_SwapWindow( host.hWnd );
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_Flip( host.hWnd );
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
} }
int GL_SetAttribute( int attr, int val ) int GL_SetAttribute( int attr, int val )
@@ -981,7 +878,6 @@ int GL_SetAttribute( int attr, int val )
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLEBUFFERS ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLEBUFFERS );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLESAMPLES ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLESAMPLES );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ACCELERATED_VISUAL ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ACCELERATED_VISUAL );
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MAJOR_VERSION ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MAJOR_VERSION );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MINOR_VERSION ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MINOR_VERSION );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_EGL ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_EGL );
@@ -992,12 +888,11 @@ int GL_SetAttribute( int attr, int val )
#ifdef SDL_HINT_OPENGL_ES_DRIVER #ifdef SDL_HINT_OPENGL_ES_DRIVER
if( val == REF_GL_CONTEXT_PROFILE_ES ) if( val == REF_GL_CONTEXT_PROFILE_ES )
{ {
SDL_SetHint(SDL_HINT_OPENGL_ES_DRIVER, "1"); SDL_SetHint( SDL_HINT_OPENGL_ES_DRIVER, "1" );
SDL_SetHint( "SDL_VIDEO_X11_FORCE_EGL", "1" ); SDL_SetHint( "SDL_VIDEO_X11_FORCE_EGL", "1" );
} }
#endif // SDL_HINT_OPENGL_ES_DRIVER #endif // SDL_HINT_OPENGL_ES_DRIVER
return SDL_GL_SetAttribute( SDL_GL_CONTEXT_PROFILE_MASK, val ); return SDL_GL_SetAttribute( SDL_GL_CONTEXT_PROFILE_MASK, val );
#endif
#if SDL_VERSION_ATLEAST( 2, 0, 4 ) #if SDL_VERSION_ATLEAST( 2, 0, 4 )
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RELEASE_BEHAVIOR ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RELEASE_BEHAVIOR );
#endif #endif
@@ -1026,7 +921,6 @@ int GL_GetAttribute( int attr, int *val )
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLEBUFFERS ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLEBUFFERS );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLESAMPLES ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLESAMPLES );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ACCELERATED_VISUAL ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ACCELERATED_VISUAL );
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MAJOR_VERSION ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MAJOR_VERSION );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MINOR_VERSION ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MINOR_VERSION );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_EGL ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_EGL );
@@ -1034,7 +928,6 @@ int GL_GetAttribute( int attr, int *val )
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_SHARE_WITH_CURRENT_CONTEXT ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_SHARE_WITH_CURRENT_CONTEXT );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_FRAMEBUFFER_SRGB_CAPABLE ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_FRAMEBUFFER_SRGB_CAPABLE );
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_PROFILE_MASK ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_PROFILE_MASK );
#endif
#if SDL_VERSION_ATLEAST( 2, 0, 4 ) #if SDL_VERSION_ATLEAST( 2, 0, 4 )
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RELEASE_BEHAVIOR ); MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RELEASE_BEHAVIOR );
#endif #endif
@@ -1061,21 +954,16 @@ qboolean R_Init_Video( const int type )
{ {
string safe; string safe;
qboolean retval; qboolean retval;
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_DisplayMode displayMode; SDL_DisplayMode displayMode;
#if SDL_VERSION_ATLEAST( 2, 24, 0 ) #if SDL_VERSION_ATLEAST( 2, 24, 0 )
SDL_Point point = { window_xpos.value, window_ypos.value }; SDL_Point point = { window_xpos.value, window_ypos.value };
int displayIndex = SDL_GetPointDisplayIndex( &point ); int displayIndex = SDL_GetPointDisplayIndex( &point );
#else #else
int displayIndex = 0; int displayIndex = 0;
SDL_GetCurrentDisplayMode( displayIndex, &displayMode );
#endif #endif
SDL_GetCurrentDisplayMode( displayIndex, &displayMode );
refState.desktopBitsPixel = SDL_BITSPERPIXEL( displayMode.format ); refState.desktopBitsPixel = SDL_BITSPERPIXEL( displayMode.format );
#else
refState.desktopBitsPixel = 16;
#endif
#ifdef SDL_HINT_QTWAYLAND_WINDOW_FLAGS #ifdef SDL_HINT_QTWAYLAND_WINDOW_FLAGS
SDL_SetHint( SDL_HINT_QTWAYLAND_WINDOW_FLAGS, "OverridesSystemGestures" ); SDL_SetHint( SDL_HINT_QTWAYLAND_WINDOW_FLAGS, "OverridesSystemGestures" );
@@ -1084,12 +972,12 @@ qboolean R_Init_Video( const int type )
SDL_SetHint( SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION, "landscape" ); SDL_SetHint( SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION, "landscape" );
#endif #endif
#if SDL_VERSION_ATLEAST( 2, 0, 0 ) && !XASH_WIN32 #if !XASH_WIN32
SDL_SetHint( "SDL_VIDEO_X11_XRANDR", "1" ); SDL_SetHint( "SDL_VIDEO_X11_XRANDR", "1" );
SDL_SetHint( "SDL_VIDEO_X11_XVIDMODE", "1" ); SDL_SetHint( "SDL_VIDEO_X11_XVIDMODE", "1" );
if( Sys_CheckParm( "-egl" ) ) if( Sys_CheckParm( "-egl" ) )
SDL_SetHint( "SDL_VIDEO_X11_FORCE_EGL", "1" ); SDL_SetHint( "SDL_VIDEO_X11_FORCE_EGL", "1" );
#endif #endif // !XASH_WIN32
// must be initialized before creating window // must be initialized before creating window
#if XASH_WIN32 #if XASH_WIN32
@@ -1144,7 +1032,6 @@ qboolean R_Init_Video( const int type )
rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mode ) rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mode )
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
SDL_DisplayMode displayMode; SDL_DisplayMode displayMode;
if( SDL_GetCurrentDisplayMode( 0, &displayMode ) < 0 ) if( SDL_GetCurrentDisplayMode( 0, &displayMode ) < 0 )
@@ -1160,7 +1047,6 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
width = displayMode.w; width = displayMode.w;
height = displayMode.h; height = displayMode.h;
} }
#endif
refState.fullScreen = window_mode != WINDOW_MODE_WINDOWED; refState.fullScreen = window_mode != WINDOW_MODE_WINDOWED;
Con_Reportf( "%s: Setting video mode to %dx%d %s\n", __func__, width, height, refState.fullScreen ? "fullscreen" : "windowed" ); Con_Reportf( "%s: Setting video mode to %dx%d %s\n", __func__, width, height, refState.fullScreen ? "fullscreen" : "windowed" );
@@ -1179,7 +1065,6 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
{ {
VID_RestoreScreenResolution(); VID_RestoreScreenResolution();
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
if( SDL_SetWindowFullscreen( host.hWnd, 0 ) < 0 ) if( SDL_SetWindowFullscreen( host.hWnd, 0 ) < 0 )
{ {
Con_Printf( S_ERROR "SDL_SetWindowFullscreen: %s", SDL_GetError( )); Con_Printf( S_ERROR "SDL_SetWindowFullscreen: %s", SDL_GetError( ));
@@ -1190,7 +1075,6 @@ rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mod
#endif #endif
SDL_SetWindowBordered( host.hWnd, SDL_TRUE ); SDL_SetWindowBordered( host.hWnd, SDL_TRUE );
SDL_SetWindowSize( host.hWnd, width, height ); SDL_SetWindowSize( host.hWnd, width, height );
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
VID_SaveWindowSize( width, height, true ); VID_SaveWindowSize( width, height, true );
} }
@@ -1217,7 +1101,6 @@ qboolean VID_SetMode( void )
if( iScreenWidth < VID_MIN_WIDTH || if( iScreenWidth < VID_MIN_WIDTH ||
iScreenHeight < VID_MIN_HEIGHT ) // trying to get resolution automatically by default iScreenHeight < VID_MIN_HEIGHT ) // trying to get resolution automatically by default
{ {
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
#if !defined( DEFAULT_MODE_WIDTH ) || !defined( DEFAULT_MODE_HEIGHT ) #if !defined( DEFAULT_MODE_WIDTH ) || !defined( DEFAULT_MODE_HEIGHT )
SDL_DisplayMode mode; SDL_DisplayMode mode;
@@ -1229,10 +1112,6 @@ qboolean VID_SetMode( void )
iScreenWidth = DEFAULT_MODE_WIDTH; iScreenWidth = DEFAULT_MODE_WIDTH;
iScreenHeight = DEFAULT_MODE_HEIGHT; iScreenHeight = DEFAULT_MODE_HEIGHT;
#endif #endif
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
iScreenWidth = 320;
iScreenHeight = 240;
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
} }
#if XASH_MOBILE_PLATFORM #if XASH_MOBILE_PLATFORM
@@ -1294,5 +1173,3 @@ void R_Free_Video( void )
ref.dllFuncs.GL_ClearExtensions(); ref.dllFuncs.GL_ClearExtensions();
} }
#endif // XASH_DEDICATED