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filesystem: common: move wad structures to wadfile.h
This commit is contained in:
committed by
Alibek Omarov
parent
e36486b73a
commit
7dc88f9417
@@ -35,6 +35,7 @@ infotable dlumpinfo_t[dwadinfo_t->numlumps]
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#define IDWAD2HEADER (('2'<<24)+('D'<<16)+('A'<<8)+'W') // little-endian "WAD2" quake wads
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#define IDWAD2HEADER (('2'<<24)+('D'<<16)+('A'<<8)+'W') // little-endian "WAD2" quake wads
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#define IDWAD3HEADER (('3'<<24)+('D'<<16)+('A'<<8)+'W') // little-endian "WAD3" half-life wads
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#define IDWAD3HEADER (('3'<<24)+('D'<<16)+('A'<<8)+'W') // little-endian "WAD3" half-life wads
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#define WAD3_NAMELEN 16
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// dlumpinfo_t->attribs
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// dlumpinfo_t->attribs
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#define ATTR_NONE 0 // allow to read-write
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#define ATTR_NONE 0 // allow to read-write
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@@ -83,4 +84,37 @@ typedef struct mip_s
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unsigned int offsets[4]; // four mip maps stored
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unsigned int offsets[4]; // four mip maps stored
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} mip_t;
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} mip_t;
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/*
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========================================================================
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.WAD header format (half-Life textures)
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========================================================================
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*/
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typedef struct
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{
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int ident; // should be WAD3
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int numlumps; // num files
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int infotableofs; // LUT offset
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} dwadinfo_t;
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/*
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========================================================================
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.WAD struct (half-Life textures)
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========================================================================
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*/
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typedef struct
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{
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int filepos; // file offset in WAD
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int disksize; // compressed or uncompressed
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int size; // uncompressed
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signed char type; // TYP_*
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signed char attribs; // file attribs
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signed char pad0;
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signed char pad1;
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char name[WAD3_NAMELEN]; // must be null terminated
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} dlumpinfo_t;
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#endif//WADFILE_H
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#endif//WADFILE_H
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@@ -46,31 +46,11 @@ file_n: byte[dwadinfo_t[num]->disksize]
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infotable dlumpinfo_t[dwadinfo_t->numlumps]
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infotable dlumpinfo_t[dwadinfo_t->numlumps]
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========================================================================
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========================================================================
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*/
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*/
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#define WAD3_NAMELEN 16
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#define HINT_NAMELEN 5 // e.g. _mask, _norm
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#define HINT_NAMELEN 5 // e.g. _mask, _norm
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#define MAX_FILES_IN_WAD 65535 // real limit as above <2Gb size not a lumpcount
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#define MAX_FILES_IN_WAD 65535 // real limit as above <2Gb size not a lumpcount
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#include "const.h"
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#include "const.h"
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typedef struct
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{
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int ident; // should be WAD3
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int numlumps; // num files
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int infotableofs; // LUT offset
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} dwadinfo_t;
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typedef struct
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{
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int filepos; // file offset in WAD
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int disksize; // compressed or uncompressed
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int size; // uncompressed
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signed char type; // TYP_*
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signed char attribs; // file attribs
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signed char pad0;
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signed char pad1;
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char name[WAD3_NAMELEN]; // must be null terminated
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} dlumpinfo_t;
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struct wfile_s
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struct wfile_s
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{
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{
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int infotableofs;
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int infotableofs;
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