diff --git a/engine/client/ref_common.c b/engine/client/ref_common.c index f6efe961..ee85c527 100644 --- a/engine/client/ref_common.c +++ b/engine/client/ref_common.c @@ -19,7 +19,7 @@ CVAR_DEFINE_AUTO( gl_clear, "0", FCVAR_ARCHIVE, "clearing screen after each fram CVAR_DEFINE_AUTO( r_showtree, "0", FCVAR_ARCHIVE, "build the graph of visible BSP tree" ); static CVAR_DEFINE_AUTO( r_refdll, "", FCVAR_RENDERINFO, "choose renderer implementation, if supported" ); static CVAR_DEFINE_AUTO( r_refdll_loaded, "", FCVAR_READ_ONLY, "currently loaded renderer" ); -static CVAR_DEFINE_AUTO( r_pvs_radius, "2.0", FCVAR_ARCHIVE, "increase amount of potentially visible leaves by this radius" ); +static CVAR_DEFINE_AUTO( r_pvs_radius, "0.1", FCVAR_ARCHIVE, "increase amount of potentially visible leaves by this radius" ); // there is no need to expose whole host and cl structs into the renderer // but we still need to update timings accurately as possible