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Revert 64257ef to not break C++ header compability
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@@ -981,7 +981,6 @@ void Key_EnableTextInput( qboolean enable, qboolean force );
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// shared calls
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typedef struct sv_client_s sv_client_t;
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typedef struct sizebuf_s sizebuf_t;
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typedef struct physent_s physent_t;
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qboolean CL_IsInGame( void );
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qboolean CL_IsInMenu( void );
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qboolean CL_IsInConsole( void );
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@@ -1036,8 +1035,8 @@ qboolean SV_Initialized( void );
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qboolean CL_LoadProgs( const char *name );
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int SV_GetSaveComment( const char *savename, char *comment );
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qboolean SV_NewGame( const char *mapName, qboolean loadGame );
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void SV_ClipPMoveToEntity( physent_t *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
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void CL_ClipPMoveToEntity( physent_t *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
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void SV_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
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void CL_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
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void CL_Particle( const vec3_t origin, int color, float life, int zpos, int zvel ); // debug thing
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void SV_SysError( const char *error_string );
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void SV_ShutdownGame( void );
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