engine: server: for entities physics code directly use cvar values rather than movevars. Leave movevars to player movement only

This commit is contained in:
Alibek Omarov
2024-12-08 01:39:24 +03:00
parent 45787a87b3
commit 75adb2e686
6 changed files with 13 additions and 8 deletions
+1
View File
@@ -430,6 +430,7 @@ extern convar_t sv_wateramp;
extern convar_t sv_voiceenable;
extern convar_t sv_voicequality;
extern convar_t sv_maxvelocity;
extern convar_t sv_stepsize;
extern convar_t sv_skyname;
extern convar_t sv_skycolor_r;
extern convar_t sv_skycolor_g;