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engine: remove R_DrawTileClear from RefAPI
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@@ -115,11 +115,6 @@ static void R_DrawStretchPic( float x, float y, float w, float h, float s1, floa
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;
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}
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static void R_DrawTileClear( int texnum, int x, int y, int w, int h )
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{
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;
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}
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static void FillRGBA( float x, float y, float w, float h, int r, int g, int b, int a )
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{
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;
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@@ -485,7 +480,6 @@ static const ref_interface_t gReffuncs =
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.R_Set2DMode = R_SimpleStubBool,
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.R_DrawStretchRaw = R_DrawStretchRaw,
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.R_DrawStretchPic = R_DrawStretchPic,
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.R_DrawTileClear = R_DrawTileClear,
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.FillRGBA = FillRGBA,
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.FillRGBABlend = FillRGBA,
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.WorldToScreen = WorldToScreen,
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