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engine: remove R_DrawTileClear from RefAPI
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@@ -346,7 +346,6 @@ void R_ClearDecals( void );
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// gl_draw.c
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//
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void R_Set2DMode( qboolean enable );
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void R_DrawTileClear( int texnum, int x, int y, int w, int h );
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void R_UploadStretchRaw( int texture, int cols, int rows, int width, int height, const byte *data );
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//
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