engine: platform: move Host_Minimize_f into platform code

This commit is contained in:
Alibek Omarov
2025-05-11 15:24:52 +03:00
parent a479099804
commit 6ccafbe297
6 changed files with 23 additions and 12 deletions
+1 -11
View File
@@ -14,9 +14,6 @@ GNU General Public License for more details.
*/
#include "build.h"
#ifdef XASH_SDL
#include <SDL.h>
#endif // XASH_SDL
#include <stdarg.h> // va_args
#if !XASH_WIN32
#include <unistd.h> // fork
@@ -542,13 +539,6 @@ static void Host_MemStats_f( void )
}
}
static void Host_Minimize_f( void )
{
#ifdef XASH_SDL
if( host.hWnd ) SDL_MinimizeWindow( host.hWnd );
#endif
}
/*
=================
Host_RegisterDecal
@@ -1279,7 +1269,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
Cmd_AddRestrictedCommand( "quit", Sys_Quit_f, "quit the game" );
Cmd_AddRestrictedCommand( "exit", Sys_Quit_f, "quit the game" );
}
else Cmd_AddRestrictedCommand( "minimize", Host_Minimize_f, "minimize main window to tray" );
else Cmd_AddRestrictedCommand( "minimize", Platform_Minimize_f, "minimize main window to tray" );
host.errorframe = 0;