engine: implement basic gamepad gyroscope calibration

Called on game controller becoming active or by user request.
Exposes current calibration state by read-only console variable.
This commit is contained in:
Alibek Omarov
2025-02-01 00:10:00 +03:00
parent 6c91fdb0cd
commit 687fb0123f
6 changed files with 224 additions and 56 deletions

View File

@@ -285,15 +285,4 @@ void Platform_Vibrate( float life, char flags )
{
}
int Platform_JoyInit( void )
{
return 0;
}
void Platform_JoyShutdown( void )
{
}
#endif