engine: client: fixed compilation errors on Android

This commit is contained in:
SNMetamorph
2022-04-27 23:09:20 +04:00
committed by a1batross
parent 974f0787a4
commit 641f0632ef
3 changed files with 20 additions and 4 deletions

View File

@@ -24,7 +24,7 @@ GNU General Public License for more details.
#include "platform/platform.h"
static enum VGUI_KeyCode s_pVirtualKeyTrans[256];
static enum VGUI_DefaultCursor s_currentCursor;
static VGUI_DefaultCursor s_currentCursor;
static HINSTANCE s_pVGuiSupport; // vgui_support library
static convar_t *vgui_utf8 = NULL;
@@ -48,7 +48,7 @@ void GAME_EXPORT VGUI_GetMousePos( int *_x, int *_y )
*_x = x / xscale, *_y = y / yscale;
}
void GAME_EXPORT VGUI_CursorSelect( enum VGUI_DefaultCursor cursor )
void GAME_EXPORT VGUI_CursorSelect( VGUI_DefaultCursor cursor )
{
Platform_SetCursorType( cursor );
s_currentCursor = cursor;