ref: gl: unlikely but use fast side check for frustum

This commit is contained in:
Alibek Omarov
2026-03-26 02:44:53 +05:00
parent acaede2a0d
commit 641a3663f5

View File

@@ -3407,7 +3407,7 @@ loc0:
if( !FBitSet( clipflags, BIT( i )))
continue;
clipped = BoxOnPlaneSide( node->minmaxs, node->minmaxs + 3, p );
clipped = BOX_ON_PLANE_SIDE( node->minmaxs, node->minmaxs + 3, p );
if( clipped == 2 ) return;
if( clipped == 1 ) ClearBits( clipflags, BIT( i ));
}
@@ -3565,7 +3565,7 @@ static void R_DrawWorldTopView( mnode_t *node, uint clipflags )
if( !FBitSet( clipflags, BIT( i )))
continue;
clipped = BoxOnPlaneSide( node->minmaxs, node->minmaxs + 3, p );
clipped = BOX_ON_PLANE_SIDE( node->minmaxs, node->minmaxs + 3, p );
if( clipped == 2 ) return;
if( clipped == 1 ) ClearBits( clipflags, BIT( i ));
}