engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers.

This commit is contained in:
Alibek Omarov
2024-11-03 00:26:20 +03:00
parent e37feece4d
commit 6153d7f168
10 changed files with 45 additions and 42 deletions

View File

@@ -177,6 +177,11 @@ static void GL_SubdivideSurface( model_t *mod, msurface_t *fa )
;
}
static void CL_RunLightStyles( lightstyle_t *ls )
{
}
static void R_GetSpriteParms( int *frameWidth, int *frameHeight, int *numFrames, int currentFrame, const model_t *pSprite )
{
if( frameWidth )
@@ -501,7 +506,7 @@ static const ref_interface_t gReffuncs =
.R_SetSkyCloudsTextures = R_SetSkyCloudsTextures,
.GL_SubdivideSurface = GL_SubdivideSurface,
.CL_RunLightStyles = R_SimpleStub,
.CL_RunLightStyles = CL_RunLightStyles,
.R_GetSpriteParms = R_GetSpriteParms,
.R_GetSpriteTexture = R_GetSpriteTexture,